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Wizard Strike

Wizard Strike

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Devlog

  • Chat system and Menu
    September 17, 2022 by Nikfort Games#unity, #devlog, #multiplayer, #photon, #pun2, #chat, #menu, #wizard, #strike
    How is life sailing, guys? That week was pretty interesting. And I’m hurrying to share progress. So, the first task I put myself was a menu. I didn’t like my game because of the menu absence. It w... Continue reading
  • Scoreboard
    September 09, 2022 by Nikfort Games#multiplayer, #network, #unity, #wizard, #scoreboard
    Hello, folks. How it’s rolling? First, I’ve modeled a wooden bridge to fill the map with some obstacles. And that way players could roam and I believe they won't die of boredom. Next, I Increased... Continue reading
  • Added wooden bridges for map
    September 05, 2022 by Nikfort Games#blender, #model, #multiplayer
    Hello. I've added small wooden bridges. Firstly I wanted to add a tower but when I tried to implement, it becames clear that it looks weird) So now you can see wooden bridges... Continue reading
  • Added teleport spell
    September 03, 2022 by Nikfort Games#multiplayer, #wizard, #unity, #network
    Hello, folks. So, basically after configuring a healing spell visual effect graph, I made some workaround with my fireball spell. I didn’t like the previous effect, so I remastered it. Now you can s... Continue reading
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